AI Insights · Timothy · July 2024
Top 5 Co-op Games on Android in El Salvador: Q2 2024
Discover the performance trends of the top 5 co-op games on the Android platform in El Salvador during the second quarter of 2024. Data provided by Sensor Tower.
The second quarter of 2024 saw notable trends in the performance of the top 5 co-op games on the Android platform in El Salvador. Here, we break down the downloads, revenue, and weekly active users for each game based on data from Sensor Tower.
Call of Duty: Mobile Season 6
Revenue for this game experienced a peak of approximately $2.4K in late April, followed by a decline to around $1.5K in mid-June. Downloads saw a significant increase towards the end of the quarter, reaching 3.1K in mid-June. Weekly active users remained relatively stable, starting at 25.9K in early April and ending at 25.7K in late June.
Brawl Stars
Revenue peaked at around $2.4K at the end of April but saw a gradual decline to approximately $1.8K by the end of June. Downloads fluctuated, peaking at 6K in late April and settling at around 4.3K by the end of June. Weekly active users showed an increase, starting at 52.9K in early April and ending at 55.3K in late June.
Roblox
This game had consistent revenue, peaking at around $1.6K in early April and ending at $1.4K in late June. Downloads varied, peaking at 13K in mid-April and ending at about 11.3K in late June. Weekly active users increased steadily from 294.7K in early April to 314.5K by the end of June.
Clash Royale
Revenue for this game peaked at around $1.9K in early April, then saw a decline, stabilizing around $1.1K in mid-June. Downloads had a peak of 4.6K in early April and ended at around 3.4K in late June. Weekly active users showed a downward trend, starting at 391.8K in early April and decreasing to 340K by the end of June.
Clash of Clans
Revenue peaked at approximately $1.6K in early April and ended at around $850 in late June. Downloads saw a high of 3.6K in late April and ended at around 1.5K in late June. Weekly active users fluctuated, peaking at 60.5K in late April and settling at 51.1K by the end of June.
For more detailed insights on the performance of these games and others, visit Sensor Tower.